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Animated Assets

Motionly treats animation as part of the asset. It does not replace animated media with a poster frame or silently discard motion.

Supported Formats

All formats remain normal editable Motionly layers: position, scale, rotation, transform origin, skew, opacity, blur, masks, timing, and transitions continue to work.

Import And Time Media

Use the Media panel or import it in source:
Drag the clip horizontally to change its start, vertically to change its visual layer, or trim its edges without rippling other clips.

Browser Limitations

MOV names a container, not a codec. If a MOV file fails to load, Motionly reports the browser decoder error; re-encoding to H.264 MP4 or VP9 WebM is the most portable fallback. Animated SVG remains live in preview and real-time export, but exact scrub positions cannot control its internal animation clock. The Canvas SVG runtime handles common SMIL animation; CSS keyframes are not fully supported and may differ from browser DOM playback. Motionly reports this instead of displaying a still and pretending the animation worked. Browsers without ImageDecoder use real-time GIF playback/export and show the same kind of explicit warning.

Verify Before Delivery

Preview an early, middle, and late frame of every animated asset. Check clip trim boundaries, replay after resetting the playhead, and render a representative export to prove the animation was not flattened.