Export
Current Editor Support
Motionly currently exposes MP4 export in the top toolbar.- Uses the project’s canvas resolution and FPS
- Shows export progress in the toolbar
- Downloads a file named after the current
.motionproject - Reports local server, FFmpeg, browser decoder, or asset failures clearly
audio block is mixed at its persisted timeline offset. Audio embedded in video clips remains muted; use the project audio track when sound must export.
Video, Lottie, and supported GIF assets seek before each captured frame. Animated SVG and GIF fallback use real-time runtimes, so Motionly restarts them and captures in real time while displaying an explicit editor warning about seeking and CSS-animation limitations.
WebM and GIF code exists internally but is not a supported editor workflow yet.
Near-Term Work
- Visual 24, 30, and 60 FPS choices
- Resolution and aspect-ratio presets
- 720p, 1080p, 1440p, and 4K output choices
- Clear cancellation and failure handling
- WebM, GIF, PNG stills, and image-sequence export
Export Rules
- Render from the same scene graph and animated-asset synchronizer as preview
- Never mutate the source scene or loaded assets
- Make output settings explicit
- Report unsupported browsers and failures clearly
- Prefer reliable output over a large format list
